2018-03-31 19:23:49 +02:00
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# BasicPlayer (object)
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Basic player statistic information object
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##Properties
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+ name: `Jagernaut` (string, required) - the displayed username of the army member
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+ fraction: `OPFOR` (string, required) - fraction of the player
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+ kill: 5 (number, required) - sum of kills
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+ friendlyFire: 0 (number, required) - sum of friendly fire kills
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2018-04-15 13:47:48 +02:00
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+ vehicleLight: 1 (number, required) - sum of light vehicle kills
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+ vehicleHeavy: 1 (number, required) - sum of heavy vehicle kills
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+ vehicleAir: 0 (number, required) - sum of air vehicle kills
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2018-03-31 19:23:49 +02:00
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+ death: 3 (number, required) - sum of deaths
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+ respawn: 2 (number, required) - sum of respawns
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+ flagTouch: 1 (number, required) - sum of flag captures
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+ revive: 0 (number, required) - sum of revives
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2018-04-01 10:59:09 +02:00
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# WarPlayer (BasicPlayer)
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2018-03-31 19:23:49 +02:00
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A player campaign statistics object
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## Properties
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+ _id: `5ab68d42f547ed304064e5f7` (string, required) - unique id of the army member
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+ warId: `5abf65ae3fc5fa349ffd5ca3` (string, required) - war in which this player took part
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+ steamUUID: `76561192214911200` (string, required) - unique ID for STEAM platform account
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+ sort: 1 (number, required) - sorting number calculated by (kill + revive + flagTouch - friendlyFire - death - respawn)
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+ timestamp: `2018-02-24T01:01:25.825Z` - the entity creation timestamp
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+ updatedAt: `2018-02-24T01:01:25.825Z` - the version timestamp
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+ __v: 0 (number, required) - the version number of the object
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# HighscorePlayer (BasicPlayer)
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A player object as resturned for the highscore arrays
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## Properties
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+ num: 1
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