resolve player campaign stats by uuid if esisting
parent
7867c1d480
commit
2b10661a3d
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@ -14,6 +14,9 @@ const CampaignModel = require('../models/campaign');
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const PlayerModel = require('../models/player');
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const WarModel = require('../models/war');
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// Util
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const isSteamUUID = require('../tools/util').isSteamUUID;
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const campaignPlayer = express.Router();
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// routes **********************
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@ -86,7 +89,7 @@ campaignPlayer.route('/ranking/:campaignId')
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routerHandling.httpMethodNotAllowed
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);
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campaignPlayer.route('/single/:campaignId/:playerName')
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campaignPlayer.route('/single/:campaignId/:playerId')
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.get((req, res, next) => {
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CampaignModel.findById(req.params.campaignId, (err, campaign) => {
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if (err) return next(err);
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@ -95,17 +98,24 @@ campaignPlayer.route('/single/:campaignId/:playerName')
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const warIds = wars.map((obj) => {
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return obj._id;
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});
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PlayerModel.find({name: req.params.playerName, warId: {"$in": warIds}})
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// find by player name until v1.6.12, afterwards by SteamUUID
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const playerId = req.params.playerId;
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const filter = {};
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filter[isSteamUUID(playerId) ? 'steamUUID' : 'name'] = playerId;
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filter['warId'] = {"$in": warIds};
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PlayerModel.find(filter)
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.populate('warId')
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.exec((err, items) => {
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if (err) return next(err);
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if (!items || items.length === 0) {
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const err = new Error('Unknown player name');
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const err = new Error('Unknown player id');
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err.status = codes.notfound;
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return next(err)
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}
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res.locals.items = {
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name: req.params.playerName,
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name: items[items.length - 1].name,
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campaign: campaign,
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players: items
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};
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@ -1,5 +1,11 @@
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"use strict";
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const isSteamUUID = (input) => {
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const steamUIDPattern = new RegExp("[0-9]{17}");
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return steamUIDPattern.test(input)
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};
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const sortCollectionBy = (collection, key) => {
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collection.sort((a, b) => {
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a = a[key].toLowerCase();
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@ -48,3 +54,4 @@ exports.sortCollection = sortCollectionBy;
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exports.playerArrayContains = playerArrayContains;
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exports.timeStringToDecimal = timeStringToDecimal;
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exports.decimalToTimeString = decimalToTimeString;
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exports.isSteamUUID = isSteamUUID;
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@ -72,5 +72,4 @@ ngx-datatable {
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background: #4b4b4b;
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-webkit-box-shadow: inset 0 0 6px rgba(255, 255, 255, 0.5);
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}
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/* Table Scrollbar END */
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@ -31,13 +31,16 @@
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<ngx-datatable-column [width]="70" name="Tod" prop="death"></ngx-datatable-column>
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<ngx-datatable-column [width]="90" name="Respawn" prop="respawn"></ngx-datatable-column>
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<!--<ngx-datatable-column [width]="80" name="" prop="name">-->
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<!--<ng-template ngx-datatable-cell-template let-value="value">-->
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<!--<span class="btn btn-sm btn-default in-table-btn disabled">Detail</span>-->
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<!--</ng-template>-->
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<!--<ng-template ngx-datatable-cell-template let-value="value">-->
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<!--<span class="btn btn-sm btn-default in-table-btn disabled">Detail</span>-->
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<!--</ng-template>-->
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<!--</ngx-datatable-column>-->
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<ngx-datatable-column [width]="80" name="" prop="name">
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<ng-template ngx-datatable-cell-template let-value="value">
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<span class="btn btn-sm btn-default in-table-btn" (click)="selectPlayerDetail(1, value)">Gesamt</span>
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<ngx-datatable-column [width]="80">
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<ng-template ngx-datatable-cell-template let-row="row">
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<span class="btn btn-sm btn-default in-table-btn"
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(click)="selectPlayerDetail(1, isSteamUUID(row['steamUUID']) ? row['steamUUID'] : row['name'])">
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Gesamt
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</span>
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</ng-template>
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</ngx-datatable-column>
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</ngx-datatable>
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@ -1,6 +1,7 @@
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import {Component, ElementRef, EventEmitter, SimpleChanges} from "@angular/core";
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import {War} from "../../../models/model-interfaces";
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import {Fraction} from "../../../utils/fraction.enum";
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import {PlayerUtils} from "../../../utils/player-utils";
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@Component({
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selector: 'scoreboard',
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@ -17,6 +18,8 @@ export class ScoreboardComponent {
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war: War;
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isSteamUUID = PlayerUtils.isSteamUUID;
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fractionFilterSelected: string;
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cellHeight = 40;
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@ -33,8 +36,11 @@ export class ScoreboardComponent {
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constructor(private elRef: ElementRef) {
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}
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selectPlayerDetail(view: number, playerName: string) {
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this.playerTabSwitch.emit({view: view, player: playerName})
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selectPlayerDetail(view: number, player) {
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this.playerTabSwitch.emit({
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view: view,
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player: player
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})
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}
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ngOnChanges(changes: SimpleChanges) {
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@ -0,0 +1,7 @@
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export class PlayerUtils {
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public static isSteamUUID(input: string): boolean {
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const steamUIDPattern = new RegExp("[0-9]{17}");
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return steamUIDPattern.test(input)
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}
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}
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