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@ -11,6 +11,18 @@ const VehicleClasses = Object.freeze({
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UNKNOWN: 'Unbekannt',
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UNKNOWN: 'Unbekannt',
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});
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});
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const playerNameRegex = /^(.*?)\s\(/;
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const vehicleNameEndRegex = /\s\(\w+:/;
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const sideRegex = /(side:\s(.*?)\))/;
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// const magazineRegex = /(magazine:\s(.*?)\))/;
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// const vehicleRegex = /(vehicle:\s(.*?)\))/;
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const categoryRegex = /(category:\s(.*?)\))/;
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const parseWarLog = (lineArray, war) => {
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const parseWarLog = (lineArray, war) => {
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const NAME_TOO_LONG_ERROR = 'Error: ENAMETOOLONG: name too long, open \'';
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const NAME_TOO_LONG_ERROR = 'Error: ENAMETOOLONG: name too long, open \'';
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@ -61,7 +73,7 @@ const parseWarLog = (lineArray, war) => {
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*/
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*/
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stats.clean.push(line);
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stats.clean.push(line);
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const shooterString = line.substring(line.lastIndexOf(' von: ') + 6, line.lastIndexOf('."'));
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const shooterString = line.substring(line.lastIndexOf(' von: ') + 6, line.search(/$/) - 1);
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const shooter = getPlayerAndFractionFromString(shooterString);
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const shooter = getPlayerAndFractionFromString(shooterString);
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if (line.includes('Fahrzeug:')) {
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if (line.includes('Fahrzeug:')) {
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@ -78,7 +90,7 @@ const parseWarLog = (lineArray, war) => {
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});
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});
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}
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}
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} else {
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} else {
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const targetString = line.substring(line.lastIndexOf(' --- ') + 5, line.lastIndexOf(' von:'));
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const targetString = line.substring(line.lastIndexOf(' --- Einheit: ') + 14, line.lastIndexOf(' von:'));
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const target = getPlayerAndFractionFromString(targetString);
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const target = getPlayerAndFractionFromString(targetString);
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stats.kills.push({
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stats.kills.push({
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war: war._id,
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war: war._id,
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@ -200,7 +212,8 @@ const parseWarLog = (lineArray, war) => {
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const playerName = stats.players[i].name;
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const playerName = stats.players[i].name;
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stats.players[i]['respawn'] = stats.respawn.filter((res) => res.player === playerName).length;
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stats.players[i]['respawn'] = stats.respawn.filter((res) => res.player === playerName).length;
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stats.players[i]['kill'] = stats.kills.filter((kill) => kill.shooter === playerName && !kill.friendlyFire).length;
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stats.players[i]['kill'] = stats.kills.filter(
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(kill) => kill.shooter === playerName && !kill.friendlyFire).length;
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// TODO: use vehicle class description from enum
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// TODO: use vehicle class description from enum
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stats.players[i]['vehicleLight'] = stats.vehicles.filter(
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stats.players[i]['vehicleLight'] = stats.vehicles.filter(
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@ -224,7 +237,8 @@ const parseWarLog = (lineArray, war) => {
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stats.players[i]['flagTouch'] = stats.flag.filter((flag) => flag.player === playerName).length;
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stats.players[i]['flagTouch'] = stats.flag.filter((flag) => flag.player === playerName).length;
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stats.players[i]['sort'] = stats.players[i]['kill'] + stats.players[i]['revive'] + stats.players[i]['flagTouch']
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stats.players[i]['sort'] = stats.players[i]['kill'] + stats.players[i]['revive'] +
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stats.players[i]['flagTouch']
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- stats.players[i]['friendlyFire'] - stats.players[i]['death'] - stats.players[i]['respawn'];
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- stats.players[i]['friendlyFire'] - stats.players[i]['death'] - stats.players[i]['respawn'];
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}
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}
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@ -262,34 +276,81 @@ const getBudgetEntry = (budg, warId, warDate) => {
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};
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};
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};
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};
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const getPlayerAndFractionFromString = (nameAndFractionString) => {
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const getPlayerAndFractionFromString = (inputString) => {
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const nameArray = nameAndFractionString.split(WHITESPACE);
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const playerNameRegexMatch = playerNameRegex.exec(inputString);
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const fraction = nameArray[nameArray.length - 1] !== '(ENEMY)' ?
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const sideMatch = sideRegex.exec(inputString);
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nameArray[nameArray.length - 1] === '(WEST)' ?
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// const magazineMatch = magazineRegex.exec(inputString);
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// const vehicleMatch = vehicleRegex.exec(inputString);
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let name;
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if (playerNameRegexMatch && playerNameRegexMatch.length >= 2) {
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// NAME
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name = playerNameRegexMatch[1];
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}
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let side;
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if (sideMatch && sideMatch.length >= 3) {
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// SIDE
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side = sideMatch[2];
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} else {
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const inputArray = inputString.split(WHITESPACE);
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if (inputArray) {
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side = inputArray[inputArray.length - 1].replace('(', '').replace(')', '');
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}
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}
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// if (magazineMatch && magazineMatch.length >= 3) {
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// MAGAZINE
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// console.log(magazineMatch[2])
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// }
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// if (vehicleMatch && vehicleMatch.length >= 3 && vehicleMatch[2]) {
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// let vehicle = vehicleMatch[2];
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// if (new RegExp("\\(.*$").test(vehicle)) {
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// vehicle = vehicle.concat(")");
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// }
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// VEHICLE
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// console.log(vehicle)
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// }
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let fraction;
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if (side) {
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fraction = side !== 'ENEMY' ? side === 'WEST' ?
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'BLUFOR' : 'OPFOR' :
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'BLUFOR' : 'OPFOR' :
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undefined;
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undefined;
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const name = nameAndFractionString.substring(0, nameAndFractionString.indexOf(nameArray[nameArray.length - 1]) - 1);
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}
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// do not return player for 'Selbstverschulden' or 'Error: No unit'
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// do not return player for 'Error: No unit'
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if (name && name !== 'Error: No unit') {
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if (name && name !== 'Error: No unit') {
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return {name: name, fraction: fraction};
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return {name: name.trim(), fraction: fraction};
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}
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}
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};
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};
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const getVehicleAndFractionFromString = (nameClassFractionString) => {
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const getVehicleAndFractionFromString = (nameClassFractionString) => {
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const nameArray = nameClassFractionString.trim().split(WHITESPACE);
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const sideMatch = sideRegex.exec(nameClassFractionString);
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const categoryMatch = categoryRegex.exec(nameClassFractionString);
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const vehicleFraction = nameArray[nameArray.length - 1];
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// NAME
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nameArray.pop();
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const vehicleName = nameClassFractionString.substring(0,
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const vehicleClassString = nameArray[nameArray.length - 1].replace('(', '').replace(')', '');
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nameClassFractionString.indexOf(vehicleNameEndRegex.exec(nameClassFractionString)));
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nameArray.pop();
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const vehicleName = nameArray.join(WHITESPACE);
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// skip logging here - this is some basic equipment identifier (i.e. parachute)
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let fraction;
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if (vehicleFraction === 'OPF_F' || vehicleFraction === 'BLU_F' || vehicleClassString === VehicleClasses.UNKNOWN) {
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if (sideMatch && sideMatch.length >= 3) {
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return;
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// SIDE
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const side = sideMatch[2];
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fraction = side === 'OPT_NATO' || side === 'OPT_NATO_T' || side === 'WEST' ? 'BLUFOR' : 'OPFOR';
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}
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}
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const fraction = vehicleFraction === '(OPT_NATO)' || vehicleFraction === '(OPT_NATO_T)' ? 'BLUFOR' : 'OPFOR';
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let vehicleClassString;
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if (categoryMatch && categoryMatch.length >= 3) {
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// CATEGORY
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vehicleClassString = categoryMatch[2];
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}
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// skip logging here - this is some basic equipment identifier (i.e. parachute)
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if (fraction === 'OPF_F' || fraction === 'BLU_F' || vehicleClassString === VehicleClasses.UNKNOWN) {
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return;
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}
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let vehicleClass;
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let vehicleClass;
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for (const key in VehicleClasses) {
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for (const key in VehicleClasses) {
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@ -298,11 +359,13 @@ const getVehicleAndFractionFromString = (nameClassFractionString) => {
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}
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}
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}
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}
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return {
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if (vehicleName && fraction && vehicleClass) {
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name: vehicleName,
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return {
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fraction: fraction,
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name: vehicleName,
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vehicleClass: vehicleClass,
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fraction: fraction,
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};
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vehicleClass: vehicleClass,
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};
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}
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};
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};
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const transformMoneyString = (budgetString) => {
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const transformMoneyString = (budgetString) => {
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