diff --git a/api/routes/players.js b/api/routes/players.js
index 731bda1..dd0d962 100644
--- a/api/routes/players.js
+++ b/api/routes/players.js
@@ -38,6 +38,7 @@ campaignPlayer.route('/ranking/:campaignId')
const resItem = {
name: playerName,
kill: 0,
+ vehicle: 0,
death: 0,
friendlyFire: 0,
revive: 0,
@@ -48,6 +49,7 @@ campaignPlayer.route('/ranking/:campaignId')
resItem.kill += playerInstances[i].kill;
resItem.death += playerInstances[i].death;
resItem.friendlyFire += playerInstances[i].friendlyFire;
+ resItem.vehicle += playerInstances[i].vehicle;
resItem.revive += playerInstances[i].revive;
resItem.respawn += playerInstances[i].respawn;
resItem.flagTouch += playerInstances[i].flagTouch;
@@ -70,6 +72,7 @@ campaignPlayer.route('/ranking/:campaignId')
kill: getSortedField('kill'),
death: getSortedField('death'),
friendlyFire: getSortedField('friendlyFire'),
+ vehicle: getSortedField('vehicle'),
revive: getSortedField('revive'),
respawn: getSortedField('respawn'),
flagTouch: getSortedField('flagTouch')
diff --git a/static/src/app/statistic/highscore/highscore.component.css b/static/src/app/statistic/highscore/highscore.component.css
index b5aa737..50ecc49 100644
--- a/static/src/app/statistic/highscore/highscore.component.css
+++ b/static/src/app/statistic/highscore/highscore.component.css
@@ -18,8 +18,6 @@ ngx-datatable {
float: left;
border: solid #dfdfdf 1px;
border-radius: 10px 10px 2px 2px;
- border-right-style: none;
- border-top-style: none;
}
:host /deep/ .datatable-header {
diff --git a/static/src/app/statistic/highscore/highscore.component.html b/static/src/app/statistic/highscore/highscore.component.html
index 1e4297d..7bb51f6 100644
--- a/static/src/app/statistic/highscore/highscore.component.html
+++ b/static/src/app/statistic/highscore/highscore.component.html
@@ -36,6 +36,48 @@
+
+
+
+
+
+ {{value}}
+
+
+
+
+
+
+
+
+
+
+
+ {{value}}
+
+
+
+
+
+
-
-
-
-
-
- {{value}}
-
-
-
-
-
-