Add single template datatable
parent
7c3aebc429
commit
879ba486c0
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@ -149,7 +149,7 @@ wars.route('/:id')
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err.status = codes.notfound;
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return next(err);
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}
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PlayerModel.find({warId: item._id}, {'_id': 0, 'warId': 0, '__v': 0, 'updatedAt': 0, 'timestamp': 0}, (err, items) => {
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PlayerModel.find({warId: item._id}, {}, {sort: {kill: 'desc'}}, (err, items) => {
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if (err) {
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return next(err);
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}
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@ -1,6 +1,6 @@
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{
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"name": "opt-cc",
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"version": "1.4.2",
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"version": "1.4.3",
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"license": "MIT",
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"private": true,
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"scripts": {
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@ -10,31 +10,8 @@
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height: 100vh;
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}
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:host /deep/ mfDefaultSorter > a {
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color: white;
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}
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.table {
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overflow-wrap: break-word;
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table-layout: fixed;
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}
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.scoreboard-table-container {
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min-width: 920px;
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max-width: 920px;
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}
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.table-container {
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overflow-x: auto;
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}
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.table-head {
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background: #222222;
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color: white;
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}
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.cell-outline {
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outline: 1px solid #D4D4D4;
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.player-name {
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font-weight: bold;
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}
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.text-opfor {
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@ -45,3 +22,37 @@
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color: blue;
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}
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/* ########### DATATABLE ########### */
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:host /deep/ .datatable-header {
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background: #222222;
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font-weight: 700;
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border-radius: 10px 10px 0 0;
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color: white;
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}
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:host /deep/ span.datatable-header-cell-label, :host /deep/ div.datatable-body-cell-label {
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padding-left: 8px;
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}
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:host /deep/ .ngx-datatable .datatable-header {
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/*vertical center alignment*/
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display: table-cell;
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vertical-align: middle;
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}
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:host /deep/ .ngx-datatable .datatable-body .datatable-body-row > div {
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/*vertical alignment*/
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position: relative;
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top: 10px;
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}
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:host /deep/ .datatable-body-row {
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color: #222222;
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border-bottom: 1px solid grey;
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}
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:host /deep/ .datatable-body-row:hover {
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background-color: #f7f7f7;
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}
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@ -50,11 +50,32 @@
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</div>
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</div>
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<div class="pull-left">
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<ngx-datatable
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[rows]="rows"
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[columns]="columns">
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[reorderable]="reorderable"
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[sorts]="[{prop: 'kill', dir: 'desc'}]"
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[messages]="{emptyMessage: 'Loading...'}"
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[headerHeight]="cellHeight"
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[rowHeight]="cellHeight"
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[cssClasses]='customClasses'>
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<ngx-datatable-column name="Spieler" prop="name" [width]="210" style="padding-left:10px">
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<ng-template ngx-datatable-cell-template let-row="row" let-value="value">
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<span class="player-name" [ngClass]="row['fraction'] === 'BLUFOR' ? 'text-blufor' : 'text-opfor'">
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{{value}}
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</span>
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</ng-template>
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</ngx-datatable-column>
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<ngx-datatable-column name="Fraktion" prop="fraction" [width]="100">
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<ng-template ngx-datatable-cell-template let-value="value">
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{{value === 'BLUFOR' ? 'NATO' : 'CSAT'}}
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</ng-template>
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</ngx-datatable-column>
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<ngx-datatable-column [width]="90" name="Kills" prop="kill"></ngx-datatable-column>
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<ngx-datatable-column [width]="110" name="FriendlyFire" prop="friendlyFire"></ngx-datatable-column>
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<ngx-datatable-column [width]="100" name="Revive" prop="revive"></ngx-datatable-column>
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<ngx-datatable-column [width]="100" name="Eroberung" prop="flagTouch"></ngx-datatable-column>
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<ngx-datatable-column [width]="100" name="Tod" prop="death"></ngx-datatable-column>
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<ngx-datatable-column [width]="100" name="Respawn" prop="respawn"></ngx-datatable-column>
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</ngx-datatable>
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</div>
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</div>
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@ -1,7 +1,7 @@
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import {Component} from "@angular/core";
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import {ActivatedRoute} from "@angular/router";
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import {WarService} from "../../services/war-service/war.service";
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import {Player, War} from "../../models/model-interfaces";
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import {War} from "../../models/model-interfaces";
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@Component({
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@ -13,15 +13,20 @@ export class WarDetailComponent {
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war: War = {players: []};
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players: Player[] = [];
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fractionRadioSelect: string;
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playerChart: any[] = [];
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cellHeight = 40;
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rows = [];
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columns = [];
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reorderable: boolean = false;
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customClasses = {
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sortAscending: 'glyphicon glyphicon-triangle-top',
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sortDescending: 'glyphicon glyphicon-triangle-bottom',
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};
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constructor(private route: ActivatedRoute,
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private warService: WarService) {
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@ -47,26 +52,15 @@ export class WarDetailComponent {
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}
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];
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});
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this.columns = [
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{prop: 'name', name: 'Spieler'},
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{prop: 'fraction', name: 'Fraktion'},
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{prop: 'kill', name: 'Kills'},
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{prop: 'friendlyFire', name: 'FriendlyFire'},
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{prop: 'revive', name: 'Revive'},
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{prop: 'flagTouch', name: 'Eroberung'},
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{prop: 'death', name: 'Tod'},
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{prop: 'respawn', name: 'Respawn'}
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];
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}
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filterPlayersByFraction(fraction: string) {
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if (fraction) {
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this.players = this.war.players.filter((player) => {
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this.rows = this.war.players.filter((player) => {
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return player.fraction === fraction;
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})
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} else {
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this.players = this.war.players;
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this.rows = this.war.players;
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}
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}
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