Add more i18n strings
parent
37eab6f33d
commit
8ad9000766
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@ -74,7 +74,9 @@ export class CampaignPlayerDetailComponent implements OnInit {
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for (let i = 0; i < this.playerAttributeNameMap.length; i++) {
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const attr = this.playerAttributeNameMap[i];
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this.graphData.push({key: attr.prop, label: attr.head});
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this.translate.get(attr.head).subscribe((translated) => {
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this.graphData.push({key: attr.prop, label: translated});
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});
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}
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this.initDataArray();
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@ -2,14 +2,14 @@
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<div class="input-group search-field">
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<input id="search-tasks"
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markForCheck
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placeholder="Spielername (mehrere mit '&' trennen)"
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placeholder="{{'stats.highscore.filter.placholder' | translate}}"
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type="text" #query class="form-control"
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(keyup.enter)="filterPlayers()"
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[formControl]="searchTerm">
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<span class="input-group-btn">
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<button class="btn btn-default" type="button"
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(click)="filterPlayers()">
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Filter
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{{'stats.highscore.filter.button' | translate}}
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</button>
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</span>
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</div>
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@ -26,7 +26,7 @@
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</ng-container>
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<ng-container matColumnDef="name">
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<th mat-header-cell *matHeaderCellDef>Name</th>
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<th mat-header-cell *matHeaderCellDef>{{'stats.highscore.header.name' | translate}}</th>
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<td mat-cell *matCellDef="let element"
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[style.color]="element['fraction'] === 'BLUFOR' ? fraction.COLOR_BLUFOR : fraction.COLOR_OPFOR">
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{{element.name}}
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@ -36,7 +36,7 @@
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<ng-container matColumnDef="{{attributeMap.prop}}">
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<th mat-header-cell *matHeaderCellDef>
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<mat-icon svgIcon="{{attributeMap.prop}}"
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matTooltip="{{attributeMap.head}}">
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matTooltip="{{attributeMap.head | translate}}">
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</mat-icon>
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</th>
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<td mat-cell *matCellDef="let element"> {{element[attributeMap.prop]}}</td>
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@ -7,7 +7,7 @@
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class="mat-elevation-z8">
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<ng-container matColumnDef="{{tableHead[0].prop}}">
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<th mat-header-cell *matHeaderCellDef mat-sort-header="{{tableHead[0].prop}}">{{tableHead[0].head}}</th>
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<th mat-header-cell *matHeaderCellDef mat-sort-header="{{tableHead[0].prop}}">{{tableHead[0].head | translate}}</th>
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<td mat-cell *matCellDef="let element"
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[style.color]="element['fraction'] === 'BLUFOR' ? fraction.COLOR_BLUFOR : fraction.COLOR_OPFOR">
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{{element.name}}
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@ -15,14 +15,14 @@
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</ng-container>
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<ng-container matColumnDef="{{tableHead[1].prop}}">
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<th mat-header-cell *matHeaderCellDef mat-sort-header="{{tableHead[1].prop}}">{{tableHead[1].head}}</th>
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<th mat-header-cell *matHeaderCellDef mat-sort-header="{{tableHead[1].prop}}">{{tableHead[1].head | translate}}</th>
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<td mat-cell *matCellDef="let element">{{element.fraction === 'BLUFOR' ? fraction.BLUFOR : fraction.OPFOR}}</td>
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</ng-container>
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<ng-container *ngFor="let column of tableHead.slice(2, tableHead.length)" matColumnDef="{{column.prop}}">
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<th mat-header-cell *matHeaderCellDef mat-sort-header="{{column.prop}}">
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<mat-icon svgIcon="{{column.prop}}"
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matTooltip="{{column.head}}">
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matTooltip="{{column.head | translate}}">
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</mat-icon>
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</th>
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<td mat-cell *matCellDef="let element">{{element[column.prop]}}</td>
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@ -32,7 +32,7 @@
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<th mat-header-cell *matHeaderCellDef></th>
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<td mat-cell *matCellDef="let element">
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<button mat-icon-button
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matTooltip="Kampagnenstatistik für {{element.name}}"
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matTooltip="{{ 'stats.scoreboard.button.detail' | translate:{name: element.name} }}"
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(click)="selectPlayerDetail(1, isSteamUUID(element['steamUUID']) ?
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element['steamUUID'] : element['name'])">
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<mat-icon svgIcon="stats-detail">
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@ -37,13 +37,6 @@ export class ScoreboardComponent implements OnChanges {
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displayedColumns = this.tableHead.map(head => head.prop);
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reorderable = false;
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customClasses = {
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sortAscending: 'glyphicon glyphicon-triangle-top',
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sortDescending: 'glyphicon glyphicon-triangle-bottom',
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};
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constructor(private elRef: ElementRef) {
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this.displayedColumns.push('interact');
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}
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@ -1,18 +1,18 @@
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<form #form="ngForm" (keydown.enter)="$event.preventDefault()" class="overview">
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<h3>Schlacht bearbeiten</h3>
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<h3>{{'stats.war.submit.headline' | translate}}</h3>
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<div class="form-group">
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<label for="title">Titel</label>
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<label for="title">{{'stats.war.submit.title' | translate}}</label>
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<input type="text" class="form-control"
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[(ngModel)]="war.title"
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name="title"
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id="title"
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required maxlength="50"/>
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<show-error displayName="Name" controlPath="title"></show-error>
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<show-error displayName="{{'stats.war.submit.title' | translate}}" controlPath="title"></show-error>
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</div>
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<div class="form-group">
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<label for="campaign">Kampagne</label>
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<label for="campaign">{{'stats.war.submit.campaign' | translate}}</label>
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<select class="form-control"
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name="campaign"
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id="campaign"
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@ -25,43 +25,47 @@
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</div>
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<div class="form-group">
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<label for="ptBlufor">Punkte NATO</label>
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<label for="ptBlufor">{{'stats.war.submit.points' | translate}} {{fraction.BLUFOR}}</label>
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<input type="number" class="form-control"
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[(ngModel)]="war.ptBlufor"
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name="ptBlufor"
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id="ptBlufor"
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required min="0"/>
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<show-error displayName="Name" controlPath="ptBlufor"></show-error>
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<show-error displayName="{{'stats.war.submit.points' | translate}} {{fraction.BLUFOR}}"
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controlPath="ptBlufor"></show-error>
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</div>
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<div class="form-group">
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<label for="ptOpfor">Punkte CSAT</label>
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<label for="ptOpfor">{{'stats.war.submit.points' | translate}} {{fraction.OPFOR}}</label>
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<input type="number" class="form-control"
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[(ngModel)]="war.ptOpfor"
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name="ptOpfor"
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id="ptOpfor"
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required min="0"/>
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<show-error displayName="Name" controlPath="ptOpfor"></show-error>
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<show-error displayName="{{'stats.war.submit.points' | translate}} {{fraction.OPFOR}}"
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controlPath="ptOpfor"></show-error>
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</div>
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<div class="form-group">
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<label for="endBudgetBlufor">Endbudget NATO</label>
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<label for="endBudgetBlufor">{{'stats.war.submit.final.budget' | translate}} {{fraction.BLUFOR}}</label>
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<input type="number" class="form-control"
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[(ngModel)]="war.endBudgetBlufor"
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name="endBudgetBlufor"
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id="endBudgetBlufor"
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required/>
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<show-error displayName="Name" controlPath="endBudgetBlufor"></show-error>
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<show-error displayName="{{'stats.war.submit.final.budget' | translate}} {{fraction.BLUFOR}}"
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controlPath="endBudgetBlufor"></show-error>
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</div>
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<div class="form-group">
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<label for="endBudgetOpfor">Endbudget CSAT</label>
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<label for="endBudgetOpfor">{{'stats.war.submit.final.budget' | translate}} {{fraction.OPFOR}}</label>
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<input type="number" class="form-control"
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[(ngModel)]="war.endBudgetOpfor"
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name="endBudgetOpfor"
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id="endBudgetOpfor"
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required/>
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<show-error displayName="Name" controlPath="endBudgetOpfor"></show-error>
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<show-error displayName="{{'stats.war.submit.final.budget' | translate}} {{fraction.OPFOR}}"
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controlPath="endBudgetOpfor"></show-error>
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</div>
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<button id="cancel"
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@ -7,6 +7,7 @@ import {CampaignService} from '../../../services/logs/campaign.service';
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import {Subscription} from 'rxjs/Subscription';
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import {SnackBarService} from '../../../services/user-interface/snack-bar/snack-bar.service';
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import {Message} from '../../../i18n/de.messages';
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import {Fraction} from '../../../utils/fraction.enum';
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@Component({
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@ -20,6 +21,8 @@ export class WarEditComponent {
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subscription: Subscription;
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readonly fraction = Fraction;
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@ViewChild(NgForm) form: NgForm;
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constructor(private route: ActivatedRoute,
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@ -1,14 +1,14 @@
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<div *ngIf="war" class="war-header fade-in" xmlns="http://www.w3.org/1999/html">
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<div class="war-header-container">
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<div class="pull-left head-field" style="width: 250px">
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<h4>Endpunktestand:</h4>
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<h4>{{'stats.scoreboard.standings' | translate}}</h4>
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<span [style.color]="fraction.COLOR_BLUFOR" style="font-weight: bold; margin-right: 10px">{{fraction.BLUFOR}} {{war.ptBlufor}}</span>
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<span style="font-size: x-large">|</span>
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<span [style.color]="fraction.COLOR_OPFOR" style="font-weight: bold; margin-left: 10px;">{{war.ptOpfor}} {{fraction.OPFOR}}</span>
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</div>
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<div class="pull-left head-field " style="padding-left: 100px;">
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<h4 class="pull-left" style="margin-bottom: 0;">Teilnehmer:</h4>
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<h4 class="pull-left" style="margin-bottom: 0;">{{'stats.scoreboard.participants' | translate}}</h4>
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<ngx-charts-pie-chart
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class="pull-left"
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[view]="[120, 120]"
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@ -24,20 +24,26 @@
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<div class="pull-left " style="padding-left: 100px; padding-top:15px">
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<a class="btn btn-default" style="margin: 20px" target="_blank" href="resource/logs/{{war._id}}/clean.log">
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Logfile anzeigen
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{{'stats.scoreboard.show.logs' | translate}}
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</a>
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</div>
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</div>
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<ul class="nav nav-tabs">
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<li class="nav-item" [ngClass]="{active :tab === 0}" (click)="switchTab(0)">
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<a class="nav-link"><img src="../../../assets/scoreboard-btn.png"> Scoreboard</a>
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<a class="nav-link"><img src="../../../assets/scoreboard-btn.png">
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{{'stats.scoreboard.tab.scoreboard' | translate}}
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</a>
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</li>
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<li class="nav-item" [ngClass]="{active :tab === 1}" (click)="switchTab(1)">
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<a class="nav-link"><img src="../../../assets/fraction-btn.png"> Fraktionen</a>
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<a class="nav-link"><img src="../../../assets/fraction-btn.png">
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{{'stats.scoreboard.tab.fractions' | translate}}
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</a>
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</li>
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<li class="nav-item" [ngClass]="{active :tab === 2, deactivated :tab !== 2} ">
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<a class="nav-link"><img src="../../../assets/player-stats-btn.png"> Player</a>
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<a class="nav-link"><img src="../../../assets/player-stats-btn.png">
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{{'stats.scoreboard.tab.player' | translate}}
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</a>
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</li>
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<li>
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<div *ngIf="tab === 0">
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@ -46,23 +52,26 @@
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<input type="radio" name="fractSelect"
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[checked]="(fractionFilterSelected == undefined) ? 'true' : 'false'"
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[(ngModel)]="fractionFilterSelected"
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(change)="filterPlayersByFraction()">Alle
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(change)="filterPlayersByFraction()">
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{{'stats.scoreboard.fraction.filter.all' | translate}}
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</label>
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<label class="radio-inline">
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<input type="radio" name="fractSelect" value="BLUFOR"
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[(ngModel)]="fractionFilterSelected"
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#fractRadioBufor
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(change)="filterPlayersByFraction(fractRadioBufor.value)">{{fraction.BLUFOR}}
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(change)="filterPlayersByFraction(fractRadioBufor.value)">
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{{fraction.BLUFOR}}
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</label>
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<label class="radio-inline">
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<input type="radio" name="fractSelect" value="OPFOR"
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[(ngModel)]="fractionFilterSelected"
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#fractRadioOpfor
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(change)="filterPlayersByFraction(fractRadioOpfor.value)">{{fraction.OPFOR}}
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(change)="filterPlayersByFraction(fractRadioOpfor.value)">
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{{fraction.OPFOR}}
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</label>
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</form>
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<span class="btn btn-default pull-left tab-control" (click)="scoreBoardComponent.exportCSV()">
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Download CSV
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{{'stats.scoreboard.download.csv' | translate}}
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</span>
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</div>
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</li>
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@ -1,17 +1,17 @@
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export class PlayerUtils {
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public static readonly attributeDisplayNames = [
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{prop: 'name', head: 'Spieler'},
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{prop: 'fraction', head: 'Fraktion'},
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{prop: 'kill', head: 'Abschüsse'},
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{prop: 'friendlyFire', head: 'Friendly Fire'},
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{prop: 'revive', head: 'Revive'},
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{prop: 'flagTouch', head: 'Eroberungen'},
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{prop: 'vehicleLight', head: 'Fahrzeug (leicht)'},
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{prop: 'vehicleHeavy', head: 'Fahrzeug (schwer)'},
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{prop: 'vehicleAir', head: 'Fahrzeug (Luft)'},
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{prop: 'death', head: 'Tode'},
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{prop: 'respawn', head: 'Respawn'}
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{prop: 'name', head: 'stats.scoreboard.header.player'},
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{prop: 'fraction', head: 'stats.scoreboard.header.fraction'},
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{prop: 'kill', head: 'stats.scoreboard.header.kill'},
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{prop: 'friendlyFire', head: 'stats.scoreboard.header.friendly.fire'},
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{prop: 'revive', head: 'stats.scoreboard.header.revive'},
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{prop: 'flagTouch', head: 'stats.scoreboard.header.capture'},
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{prop: 'vehicleLight', head: 'stats.scoreboard.header.vehicle.light'},
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{prop: 'vehicleHeavy', head: 'stats.scoreboard.header.vehicle.heavy'},
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{prop: 'vehicleAir', head: 'stats.scoreboard.header.vehicle.air'},
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{prop: 'death', head: 'stats.scoreboard.header.death'},
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{prop: 'respawn', head: 'stats.scoreboard.header.respawn'}
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];
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public static isSteamUUID(input: string): boolean {
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@ -34,8 +34,8 @@
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"stats.player.detail.respawn.death.ratio": "Respawn/Death",
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"stats.player.detail.graph.average": "Durchschnitt",
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"stats.scoreboard.standings": "Endpunktestand",
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"stats.scoreboard.participants": "Teilnehmer",
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"stats.scoreboard.standings": "Endpunktestand:",
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"stats.scoreboard.participants": "Teilnehmer:",
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"stats.scoreboard.show.logs": "Logfile anzeigen",
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"stats.scoreboard.download.csv": "Download CSV",
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"stats.scoreboard.tab.scoreboard": "Scoreboard",
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@ -53,5 +53,17 @@
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"stats.scoreboard.header.vehicle.air": "Fahrzeug (Luft)",
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"stats.scoreboard.header.death": "Tode",
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"stats.scoreboard.header.respawn": "Respawn",
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"stats.scoreboard.button.detail": "Kampagnenstatistik für {{name}}"
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"stats.scoreboard.button.detail": "Kampagnenstatistik für {{name}}",
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"stats.highscore.filter.placholder": "Spielername (mehrere mit '&' trennen)",
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"stats.highscore.filter.button": "Filter",
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"stats.highscore.header.name": "Name",
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"stats.war.submit.headline": "Schlacht bearbeiten",
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"stats.war.submit.title": "Titel",
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"stats.war.submit.campaign": "Kampagne",
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"stats.war.submit.points": "Punkte",
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"stats.war.submit.final.budget": "Endbudget",
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"stats.war.submit.button.submit": "Bestätigen",
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"stats.war.submit.button.cancel": "Abbrechen"
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}
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