Add descriptions for log instance variables

pull/32/head
HardiReady 2018-04-02 10:02:02 +02:00
parent 4d50a9a5c0
commit d2c5850a3d
1 changed files with 25 additions and 25 deletions

View File

@ -7,9 +7,9 @@
# LogPoints (Log)
## Properties
+ ptBlufor: 2 (number, required) -
+ ptOpfor: 4 (number, required) -
+ fraction: `OPFOR` (enum, required)
+ ptBlufor: 2 (number, required) - standings for BLUFOR
+ ptOpfor: 4 (number, required) - standings for OPFOR
+ fraction: `OPFOR` (enum, required) - dominating fraction
+ Members
+ `BLUFOR`
+ `OPFOR`
@ -17,28 +17,28 @@
#LogBudget (Log)
## Properties
+ oldBudget: 400000 (number, required)
+ newBudget: 380000 (number, required)
+ fraction: `BLUFOR` (enum, required)
+ oldBudget: 400000 (number, required) - budget before buy action
+ newBudget: 380000 (number, required) - budget after buy action
+ fraction: `BLUFOR` (enum, required) - buying fraction
+ Members
+ `BLUFOR`
+ `OPFOR`
#LogFlag (Log)
## Properties
+ player: `HardiReady` (string, required)
+ capture: true (boolean, required)
+ flagFraction: `BLUFOR` (enum, required)
+ player: `HardiReady` (string, required) - name of player who captured/secured flag
+ capture: true (boolean, required) - true if flag was captured, false if it was secured
+ flagFraction: `BLUFOR` (enum, required) - fraction who owns the flag
+ Members
+ `BLUFOR`
+ `OPFOR`
#LogKill (Log)
## Properties
+ shooter: `HardiReady` (string, required)
+ target: `KalleK` (string, required)
+ friendlyFire: true (boolean, required)
+ fraction: `BLUFOR` (enum, required)
+ shooter: `HardiReady` (string, required) - name of player who made the kill
+ target: `KalleK` (string, required) - name of player which got killed
+ friendlyFire: true (boolean, required) - true if it was a friendly fire kill, false if it was a normal kill
+ fraction: `BLUFOR` (enum, required) - fraction of shooter
+ Members
+ `BLUFOR`
+ `OPFOR`
@ -46,33 +46,33 @@
#LogRespawn (Log)
## Properties
+ player: `radical1976` (string, required)
+ player: `radical1976` (string, required) - name of the player who respawns
#LogRevive (Log)
## Properties
+ medic: `radical1976` (string, required)
+ patient: `radical1976` (string, required)
+ stabilized: false (boolean, required)
+ flagFraction: `BLUFOR` (enum, required)
+ medic: `radical1976` (string, required) - name of the player who revives/stabilizes
+ patient: `HardiReady` (string, required) - name of the player who is revived/stabilized
+ stabilized: false (boolean, required) - false if it is a revive, true if it is stabilizing
+ fraction: `BLUFOR` (enum, required) - fraction of the medic
+ Members
+ `BLUFOR`
+ `OPFOR`
#LogTransport (Log)
## Properties
+ driver: `radical1976` (string, required)
+ passenger: `radical1976` (string, required)
+ distance: 2435 (number, required)
+ flagFraction: `BLUFOR` (enum, required)
+ driver: `radical1976` (string, required) - name of the vehicle driver/pilot
+ passenger: `radical1976` (string, required) - name of the passenger being transported
+ distance: 2435 (number, required) - distance of transport in meters
+ fraction: `BLUFOR` (enum, required) - fraction of the driver
+ Members
+ `BLUFOR`
+ `OPFOR`
#LogVehicle (Log)
## Properties
+ shooter: `HardiReady` (string, required)
+ target: `Murda]X[` (string, required)
+ fraction: `BLUFOR` (enum, required)
+ shooter: `HardiReady` (string, required) - name of player who shot the vehicle
+ target: `T-100` (string, required) - name of the vehicle
+ fraction: `BLUFOR` (enum, required) - fraction of the shooter
+ Members
+ `BLUFOR`
+ `OPFOR`