Add revive field for player
parent
33c465aeb6
commit
e2923c85a6
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@ -36,6 +36,12 @@ const PlayerSchema = new Schema({
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set: v => Math.round(v),
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set: v => Math.round(v),
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required: true
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required: true
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},
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},
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revive: {
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type: Number,
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get: v => Math.round(v),
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set: v => Math.round(v),
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required: true
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},
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respawn: {
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respawn: {
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type: Number,
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type: Number,
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get: v => Math.round(v),
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get: v => Math.round(v),
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@ -46,7 +52,7 @@ const PlayerSchema = new Schema({
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type: Number,
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type: Number,
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get: v => Math.round(v),
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get: v => Math.round(v),
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set: v => Math.round(v),
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set: v => Math.round(v),
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default: 0
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required: true
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}
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}
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}, {
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}, {
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collection: 'player',
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collection: 'player',
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@ -35,11 +35,6 @@ const WarSchema = new Schema({
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get: v => Math.round(v),
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get: v => Math.round(v),
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set: v => Math.round(v),
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set: v => Math.round(v),
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default: 0
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default: 0
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},
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bestPlayerId: {
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type: mongoose.Schema.Types.ObjectId,
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ref: 'Player',
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default: null
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}
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}
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}, {
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}, {
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collection: 'war',
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collection: 'war',
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@ -4,7 +4,7 @@ FILE="$1/war.log"
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while IFS='' read -r line || [[ -n "$line" ]]; do
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while IFS='' read -r line || [[ -n "$line" ]]; do
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case "$line" in
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case "$line" in
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*"Budget"* | *"Mission"* | *"Abschuss"* | *"Respawn"* | *"Punkte"* | *"Flagge"*)
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*"Budget"* | *"Mission"* | *"Abschuss"* | *"Respawn"* | *"Punkte"* | *"Flagge"* | *"Revive"*)
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echo $line;
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echo $line;
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echo ""
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echo ""
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;;
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;;
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@ -7,6 +7,7 @@ createScoreboard() {
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KILL=0
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KILL=0
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FF=0
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FF=0
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REVIVE=0
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DEATH=0
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DEATH=0
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RESPAWN=0
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RESPAWN=0
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FLAG=0
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FLAG=0
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@ -23,6 +24,9 @@ createScoreboard() {
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*\(EAST\)[" "]von:[" "]${ESC_NAME}[" "]\(EAST\)* | *\(WEST\)[" "]von:[" "]${ESC_NAME}[" "]\(WEST\)*)
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*\(EAST\)[" "]von:[" "]${ESC_NAME}[" "]\(EAST\)* | *\(WEST\)[" "]von:[" "]${ESC_NAME}[" "]\(WEST\)*)
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((FF++))
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((FF++))
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;;
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;;
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*\(EAST\)[" "]wurde[" "]von[" "]${ESC_NAME}[" "]\(EAST\)[" "]wiederbelebt* | *\(WEST\)[" "]wurde[" "]von[" "]${ESC_NAME}[" "]\(WEST\)[" "]wiederbelebt*)
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((REVIVE++))
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;;
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*${ESC_NAME}[" "]*von:*)
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*${ESC_NAME}[" "]*von:*)
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((DEATH++))
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((DEATH++))
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;;
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;;
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@ -42,7 +46,7 @@ createScoreboard() {
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fi
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fi
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done < <(grep -- "${ESC_NAME}" ${FILE})
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done < <(grep -- "${ESC_NAME}" ${FILE})
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printf "\t{\"name\":\"$NAME\", \"fraction\":\"$FRACTION\", \"kill\":${KILL}, \"friendlyFire\":${FF}, \"death\":${DEATH}, \"respawn\":${RESPAWN}, \"flagTouch\":${FLAG}, \"warId\":\"${WAR_ID}\"} "
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printf "\t{\"name\":\"$NAME\", \"fraction\":\"$FRACTION\", \"kill\":${KILL}, \"friendlyFire\":${FF}, \"revive\":${REVIVE}, \"death\":${DEATH}, \"respawn\":${RESPAWN}, \"flagTouch\":${FLAG}, \"warId\":\"${WAR_ID}\"} "
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if [[ -z ${4} ]]; then
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if [[ -z ${4} ]]; then
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printf ",\n"
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printf ",\n"
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else
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else
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@ -1,5 +1,8 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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# execute script in its location folder
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cd $(dirname $0)
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# array of files to minify
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# array of files to minify
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FILES=(inline main polyfills scripts styles vendor)
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FILES=(inline main polyfills scripts styles vendor)
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OPTIONS="-c toplevel,dead_code=true,unused=true"
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OPTIONS="-c toplevel,dead_code=true,unused=true"
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@ -7,8 +7,7 @@
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"start": "npm run deploy-static-prod && npm start --prefix ./api",
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"start": "npm run deploy-static-prod && npm start --prefix ./api",
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"dev": "npm run deploy-static && npm run dev --prefix ./api",
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"dev": "npm run deploy-static && npm run dev --prefix ./api",
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"deploy-static": "cd ./static && $(npm bin)/ng build && ln -s ../api/resource/ ../public/resource",
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"deploy-static": "cd ./static && $(npm bin)/ng build && ln -s ../api/resource/ ../public/resource",
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"deploy-static-prod": "cd ./static && $(npm bin)/ng build --env=prod && ln -s ../api/resource/ ../public/resource && cd .. && npm run deploy-minify",
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"deploy-static-prod": "cd ./static && $(npm bin)/ng build --env=prod && ln -s ../api/resource/ ../public/resource && .././minify.sh",
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"deploy-minify": "./minify.sh",
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"postinstall": "npm install --prefix ./static && npm install --prefix ./api",
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"postinstall": "npm install --prefix ./static && npm install --prefix ./api",
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"mongodb": "mkdir -p mongodb-data && mongod --dbpath ./mongodb-data",
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"mongodb": "mkdir -p mongodb-data && mongod --dbpath ./mongodb-data",
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"test": "npm test --prefix ./api",
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"test": "npm test --prefix ./api",
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@ -24,6 +24,7 @@ export interface Player {
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kill?: number;
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kill?: number;
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death?: number;
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death?: number;
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friendlyFire?: number;
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friendlyFire?: number;
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revive?: number;
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respawn?: number;
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respawn?: number;
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flagTouch?: number;
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flagTouch?: number;
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}
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}
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@ -35,7 +36,6 @@ export interface War {
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ptOpfor?: number;
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ptOpfor?: number;
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playersBlufor?: number;
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playersBlufor?: number;
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playersOpfor?: number;
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playersOpfor?: number;
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bestPlayerId?: Player;
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players: Player[];
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players: Player[];
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}
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}
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@ -22,11 +22,9 @@
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.scoreboard-table-container {
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.scoreboard-table-container {
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min-width: 920px;
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min-width: 920px;
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max-width: 920px;
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max-width: 920px;
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margin-left: 5%
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}
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}
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.table-container {
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.table-container {
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margin-top: 10px;
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overflow-x: auto;
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overflow-x: auto;
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}
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}
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@ -1,7 +1,7 @@
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<div class="overview" xmlns="http://www.w3.org/1999/html">
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<div class="overview" xmlns="http://www.w3.org/1999/html">
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<div style="margin-left: 5%; min-height: 263px;">
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<div style="margin-left: 5%; min-height: 263px;">
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<h2>{{war.title}} - Schlacht vom {{war.date | date: 'dd.MM.yyyy'}}</h2>
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<h2>{{war.title}} - vom {{war.date | date: 'dd.MM.yyyy'}}</h2>
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<h3 class="pull-left">
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<h3 class="pull-left">
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<h4>Endpunktestand:</h4>
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<h4>Endpunktestand:</h4>
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<span class="text-blufor" style="font-weight: bold; margin-right: 10px">NATO {{war.ptBlufor}}</span>
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<span class="text-blufor" style="font-weight: bold; margin-right: 10px">NATO {{war.ptBlufor}}</span>
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@ -53,7 +53,7 @@
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</div>
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</div>
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</div>
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</div>
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<div class="pull-left">
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<div class="pull-left" style="margin-left: 5%">
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<div class="table-container scoreboard-table-container">
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<div class="table-container scoreboard-table-container">
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<table class="table table-hover" [mfData]="players" #mf="mfDataTable" [(mfSortBy)]="sortBy"
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<table class="table table-hover" [mfData]="players" #mf="mfDataTable" [(mfSortBy)]="sortBy"
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[(mfSortOrder)]="sortOrder">
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[(mfSortOrder)]="sortOrder">
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@ -72,10 +72,13 @@
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<mfDefaultSorter by="friendlyFire">FriendlyFire</mfDefaultSorter>
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<mfDefaultSorter by="friendlyFire">FriendlyFire</mfDefaultSorter>
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</th>
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</th>
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<th class="col-sm-1">
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<th class="col-sm-1">
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<mfDefaultSorter by="flagTouch">Eroberungen</mfDefaultSorter>
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<mfDefaultSorter by="revive">Revive</mfDefaultSorter>
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</th>
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</th>
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<th class="col-sm-1">
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<th class="col-sm-1">
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<mfDefaultSorter by="death">Tode</mfDefaultSorter>
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<mfDefaultSorter by="flagTouch">Eroberung</mfDefaultSorter>
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</th>
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<th class="col-sm-1">
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<mfDefaultSorter by="death">Tod</mfDefaultSorter>
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</th>
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</th>
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<th class="col-sm-1" style="border-radius: 0 10px 0 0;">
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<th class="col-sm-1" style="border-radius: 0 10px 0 0;">
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<mfDefaultSorter by="respawn">Respawn</mfDefaultSorter>
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<mfDefaultSorter by="respawn">Respawn</mfDefaultSorter>
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@ -96,6 +99,9 @@
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<td>
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<td>
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{{player.friendlyFire}}
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{{player.friendlyFire}}
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</td>
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</td>
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<td>
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{{player.revive}}
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</td>
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<td>
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<td>
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{{player.flagTouch}}
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{{player.flagTouch}}
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</td>
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</td>
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