Finish icons for scoreboard
parent
8a78b695b7
commit
e8ea7dc6a9
|
@ -20,10 +20,10 @@ export class ScoreboardComponent implements OnChanges {
|
||||||
@Output() playerTabSwitch = new EventEmitter();
|
@Output() playerTabSwitch = new EventEmitter();
|
||||||
|
|
||||||
tableHead = [
|
tableHead = [
|
||||||
{prop: 'name', head: 'Spieler'}, {prop: 'fraction', head: 'Fraktion'}, {prop: 'kill', head: 'Kills'},
|
{prop: 'name', head: 'Spieler'}, {prop: 'fraction', head: 'Fraktion'}, {prop: 'kill', head: 'Abschüsse'},
|
||||||
{prop: 'friendlyFire', head: 'Friendly Fire'}, {prop: 'vehicleLight', head: 'Fahrzeug (leicht)'},
|
{prop: 'friendlyFire', head: 'Friendly Fire'}, {prop: 'vehicleLight', head: 'Fahrzeug (leicht)'},
|
||||||
{prop: 'vehicleHeavy', head: 'Fahrzeug (schwer)'}, {prop: 'vehicleAir', head: 'Fahrzeug (Luft)'},
|
{prop: 'vehicleHeavy', head: 'Fahrzeug (schwer)'}, {prop: 'vehicleAir', head: 'Fahrzeug (Luft)'},
|
||||||
{prop: 'revive', head: 'Revive'}, {prop: 'flagTouch', head: 'Flagge'}, {prop: 'death', head: 'Tod'},
|
{prop: 'revive', head: 'Revive'}, {prop: 'flagTouch', head: 'Eroberungen'}, {prop: 'death', head: 'Tode'},
|
||||||
{prop: 'respawn', head: 'Respawn'}
|
{prop: 'respawn', head: 'Respawn'}
|
||||||
];
|
];
|
||||||
|
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 659 B |
Binary file not shown.
After Width: | Height: | Size: 3.4 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.7 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
Binary file not shown.
After Width: | Height: | Size: 678 B |
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
Loading…
Reference in New Issue