Finish icons for scoreboard

pull/34/head
HardiReady 2018-05-04 21:42:12 +02:00
parent 8a78b695b7
commit e8ea7dc6a9
7 changed files with 3 additions and 3 deletions

View File

@ -20,10 +20,10 @@ export class ScoreboardComponent implements OnChanges {
@Output() playerTabSwitch = new EventEmitter(); @Output() playerTabSwitch = new EventEmitter();
tableHead = [ tableHead = [
{prop: 'name', head: 'Spieler'}, {prop: 'fraction', head: 'Fraktion'}, {prop: 'kill', head: 'Kills'}, {prop: 'name', head: 'Spieler'}, {prop: 'fraction', head: 'Fraktion'}, {prop: 'kill', head: 'Abschüsse'},
{prop: 'friendlyFire', head: 'Friendly Fire'}, {prop: 'vehicleLight', head: 'Fahrzeug (leicht)'}, {prop: 'friendlyFire', head: 'Friendly Fire'}, {prop: 'vehicleLight', head: 'Fahrzeug (leicht)'},
{prop: 'vehicleHeavy', head: 'Fahrzeug (schwer)'}, {prop: 'vehicleAir', head: 'Fahrzeug (Luft)'}, {prop: 'vehicleHeavy', head: 'Fahrzeug (schwer)'}, {prop: 'vehicleAir', head: 'Fahrzeug (Luft)'},
{prop: 'revive', head: 'Revive'}, {prop: 'flagTouch', head: 'Flagge'}, {prop: 'death', head: 'Tod'}, {prop: 'revive', head: 'Revive'}, {prop: 'flagTouch', head: 'Eroberungen'}, {prop: 'death', head: 'Tode'},
{prop: 'respawn', head: 'Respawn'} {prop: 'respawn', head: 'Respawn'}
]; ];

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