Add campaign player detail as tab
parent
2747ea41c6
commit
eeb166f0e9
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@ -1,3 +1,8 @@
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.player-campaign-detail-container {
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padding: 0 1% 0 1%;
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border-top: thin solid lightgrey;
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}
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h2 {
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padding: 10px;
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}
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@ -1,10 +1,9 @@
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<div class="overview fade-in" style="padding: 70px 1% 0 1%;" xmlns="http://www.w3.org/1999/html">
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<div class="fade-in player-campaign-detail-container" xmlns="http://www.w3.org/1999/html">
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<h2 class="pull-left">Kampagnendetails - {{campaignPlayer.name}}</h2>
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<h2 class="pull-right">{{campaignPlayer.campaign.title}} Kampagne</h2>
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<span class="btn btn-default btn-back" (click)="navigateBack()">< Zurück</span>
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<div class="sum-container">
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<div class="gauge-container pull-left">
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<ngx-charts-linear-gauge
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@ -1,19 +1,25 @@
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import {Component} from "@angular/core";
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import {ActivatedRoute} from "@angular/router";
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import {Component, EventEmitter} from "@angular/core";
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import {CampaignPlayer} from "../../models/model-interfaces";
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import {PlayerService} from "../../services/logs/player.service";
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import {ChartUtils} from "../../utils/chart-utils";
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import {Location} from '@angular/common';
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@Component({
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selector: 'campaign-player-detail',
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templateUrl: './campaign-player-detail.component.html',
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inputs: ['campaignId', 'playerName'],
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outputs: ['switchTab'],
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styleUrls: ['./campaign-player-detail.component.css', '../../style/list-entry.css',
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'../../style/hide-scrollbar.css', '../../style/overview.css']
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})
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export class CampaignPlayerDetailComponent {
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campaignId: string;
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playerName: string;
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switchTab = new EventEmitter();
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campaignPlayer: CampaignPlayer = {campaign: {}, players: []};
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sumData: any[] = [];
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@ -73,15 +79,11 @@ export class CampaignPlayerDetailComponent {
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maxRespawnDeathRatio = 1;
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constructor(private route: ActivatedRoute,
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private location: Location,
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private playerService: PlayerService) {
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constructor(private playerService: PlayerService) {
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}
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ngOnInit() {
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this.route.params
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.map(params => [params['id'], params['playerName']])
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.flatMap(id => this.playerService.getCampaignPlayer(id[0], encodeURIComponent(id[1])))
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this.playerService.getCampaignPlayer(this.campaignId, encodeURIComponent(this.playerName))
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.subscribe(campaignPlayer => {
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this.campaignPlayer = campaignPlayer;
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this.killData = this.assignData(this.yAxisKill, "kill");
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@ -91,14 +93,10 @@ export class CampaignPlayerDetailComponent {
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this.reviveData = this.assignData(this.yAxisRevive, "revive");
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this.captureData = this.assignData(this.yAxisCapture, "flagTouch");
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if (this.totalDeath === 0) {
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// avoid infinite or NaN with no death
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this.totalDeath = 1;
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}
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this.kdRatio = parseFloat((this.totalKills / this.totalDeath).toFixed(2));
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this.kdRatio = parseFloat((this.totalKills / (this.totalDeath === 0 ? 1 : this.totalDeath)).toFixed(2));
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if (this.kdRatio > 1) this.maxKd = this.kdRatio * 1.7;
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this.respawnDeathRatio = parseFloat((this.totalRespawn / this.totalDeath).toFixed(2));
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this.respawnDeathRatio = parseFloat((this.totalRespawn / (this.totalDeath === 0 ? 1 : this.totalDeath)).toFixed(2));
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this.sumData = [
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{
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@ -177,7 +175,7 @@ export class CampaignPlayerDetailComponent {
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}
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navigateBack() {
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this.location.back();
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this.switchTab.emit(0);
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}
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}
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@ -1,4 +1,4 @@
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<div #overview class="fade-in" xmlns="http://www.w3.org/1999/html">
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<div class="fade-in" xmlns="http://www.w3.org/1999/html">
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<ngx-datatable
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style="width:1020px; margin:auto"
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[rows]="rows"
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@ -35,7 +35,7 @@
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</ngx-datatable-column>
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<ngx-datatable-column [width]="80" name="" prop="name">
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<ng-template ngx-datatable-cell-template let-value="value">
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<span class="btn btn-sm btn-default in-table-btn" (click)="selectPlayerDetail(value)">Gesamt</span>
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<span class="btn btn-sm btn-default in-table-btn" (click)="selectPlayerDetail(1, value)">Gesamt</span>
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</ng-template>
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</ngx-datatable-column>
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</ngx-datatable>
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@ -1,5 +1,4 @@
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import {Component, ElementRef, SimpleChanges, ViewChild} from "@angular/core";
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import {ActivatedRoute, Router} from "@angular/router";
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import {Component, ElementRef, EventEmitter, SimpleChanges, ViewChild} from "@angular/core";
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import {War} from "../../../models/model-interfaces";
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import {Fraction} from "../../../utils/fraction.enum";
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@ -7,13 +6,14 @@ import {Fraction} from "../../../utils/fraction.enum";
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selector: 'scoreboard',
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templateUrl: './scoreboard.component.html',
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inputs: ['war', 'fractionFilterSelected'],
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outputs: ['playerTabSwitch'],
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styleUrls: ['./scoreboard.component.css', '../../../style/list-entry.css', '../../../style/hide-scrollbar.css']
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})
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export class ScoreboardComponent {
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readonly fraction = Fraction;
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@ViewChild('overview') private overviewContainer: ElementRef;
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playerTabSwitch = new EventEmitter();
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war: War;
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@ -30,16 +30,14 @@ export class ScoreboardComponent {
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sortDescending: 'glyphicon glyphicon-triangle-bottom',
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};
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constructor(private route: ActivatedRoute,
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private router: Router) {
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constructor() {
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}
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ngOnInit() {
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}
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selectPlayerDetail(playerName: string) {
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this.router.navigate(['../../campaign-player/' + this.war.campaign + '/' + playerName],
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{relativeTo: this.route});
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selectPlayerDetail(view: number, playerName: string) {
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this.playerTabSwitch.emit({view: view, player: playerName})
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}
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ngOnChanges(changes: SimpleChanges) {
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@ -49,14 +47,6 @@ export class ScoreboardComponent {
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if (changes.fractionFilterSelected) {
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this.filterPlayersByFraction(this.fractionFilterSelected)
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}
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this.scrollOverviewTop();
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}
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scrollOverviewTop() {
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try {
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this.overviewContainer.nativeElement.scrollTop = 0;
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} catch (err) {
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}
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}
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filterPlayersByFraction(fraction?: string) {
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@ -36,6 +36,6 @@
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color: #FFF !important;
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}
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.nav-tabs > li.deactivated > a.nav-link{
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cursor: not-allowed!important;
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.nav-tabs > li.deactivated > a.nav-link {
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cursor: not-allowed !important;
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}
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@ -66,13 +66,20 @@
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<scoreboard
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*ngIf="tab === 0"
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[war]="war"
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[fractionFilterSelected]="fractionFilterSelected">
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[fractionFilterSelected]="fractionFilterSelected"
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(playerTabSwitch)="switchToPlayerTab($event)">
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</scoreboard>
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<war-detail-fraction
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*ngIf="tab === 1 && logData"
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[war]="war"
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[logData]="logData">
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</war-detail-fraction>
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<campaign-player-detail
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*ngIf="tab === 2 && singlePlayerView === 1"
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[campaignId]="war.campaign"
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[playerName]="playerDetailName"
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(switchTab)="switchTab($event)">
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</campaign-player-detail>
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</div>
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</div>
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@ -20,6 +20,10 @@ export class WarDetailComponent {
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logData;
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singlePlayerView: number;
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playerDetailName: string;
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tab: number;
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fractionStatsInitialized: boolean;
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@ -45,7 +49,7 @@ export class WarDetailComponent {
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.subscribe(war => {
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this.war = war;
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this.tab = 0;
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this.switchTab(0);
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this.fractionStatsInitialized = false;
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this.fractionFilterSelected = undefined;
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@ -62,6 +66,17 @@ export class WarDetailComponent {
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this.fractionStatsInitialized = true;
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});
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}
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window.scroll({left: 0, top: 0, behavior: 'smooth'});
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}
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/**
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* called by EventEmitter,
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* @param event with fields: 'view' (0 = war-detail, 1 = campaign-detail); 'player' = player name
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*/
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switchToPlayerTab(event) {
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this.singlePlayerView = event.view;
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this.playerDetailName = event.player;
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this.switchTab(2);
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}
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filterPlayersByFraction(fraction?: string) {
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@ -31,7 +31,7 @@
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[user]="user"
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(userDelete)="deleteUser(user)"
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(userSelected)="selectUser($event)"
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(userAward)="awardUser($event, $event)"
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(userAward)="awardUser($event)"
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[selected]="user._id == selectedUserId">
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</pjm-user-item>
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</div>
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@ -4,29 +4,6 @@ import {platformBrowserDynamic} from '@angular/platform-browser-dynamic';
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import {AppModule} from './app/app.module';
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import {environment} from './environments/environment';
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import 'rxjs/add/observable/of';
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import 'rxjs/add/operator/retryWhen';
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import 'rxjs/add/observable/fromEvent';
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import 'rxjs/add/observable/from';
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import 'rxjs/add/observable/range';
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import 'rxjs/add/observable/timer';
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import 'rxjs/add/observable/merge';
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import 'rxjs/add/observable/interval';
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import 'rxjs/add/operator/filter';
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import 'rxjs/add/operator/debounceTime';
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import 'rxjs/add/operator/distinctUntilChanged';
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import 'rxjs/add/operator/mergeMap';
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import 'rxjs/add/operator/switchMap';
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import 'rxjs/add/operator/do';
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import 'rxjs/add/operator/map';
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import 'rxjs/add/operator/retry';
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import 'rxjs/add/operator/bufferCount';
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import 'rxjs/add/operator/bufferTime';
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import 'rxjs/add/operator/take';
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import 'rxjs/add/operator/delay';
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if (environment.production) {
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enableProdMode();
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}
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