Fix basic player information parsing
parent
c14b33f9c5
commit
f3f5638667
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@ -11,6 +11,14 @@ const VehicleClasses = Object.freeze({
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UNKNOWN: 'Unbekannt',
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});
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const playerNameRegex = /^(.*?)\s\(/;
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const sideRegex = /(side:\s(.*?)\))/;
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const magazineRegex = /(magazine:\s(.*?)\))/;
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const vehicleRegex = /(vehicle:\s(.*?)\))/;
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const parseWarLog = (lineArray, war) => {
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const NAME_TOO_LONG_ERROR = 'Error: ENAMETOOLONG: name too long, open \'';
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@ -39,10 +47,11 @@ const parseWarLog = (lineArray, war) => {
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];
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const addPlayerIfNotExists = (inputPlayer, steamUUID) => {
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console.log(inputPlayer)
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const player = getPlayerAndFractionFromString(inputPlayer);
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if (player && player.name && player.fraction && !playerArrayContains(stats.players, player)) {
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player['warId'] = war._id;
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player['steamUUID'] = steamUUID;
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player[ 'warId' ] = war._id;
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player[ 'steamUUID' ] = steamUUID;
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stats.players.push(player);
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}
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};
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@ -61,7 +70,7 @@ const parseWarLog = (lineArray, war) => {
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*/
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stats.clean.push(line);
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const shooterString = line.substring(line.lastIndexOf(' von: ') + 6, line.lastIndexOf('."'));
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const shooterString = line.substring(line.lastIndexOf(' von: ') + 6, line.search(/$/) - 1);
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const shooter = getPlayerAndFractionFromString(shooterString);
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if (line.includes('Fahrzeug:')) {
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@ -70,7 +79,7 @@ const parseWarLog = (lineArray, war) => {
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if (target && shooter && target.fraction !== shooter.fraction) {
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stats.vehicles.push({
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war: war._id,
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[5]),
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[ 5 ]),
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shooter: shooter ? shooter.name : null,
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target: target ? target.name : null,
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fraction: shooter ? shooter.fraction : 'NONE',
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@ -82,7 +91,7 @@ const parseWarLog = (lineArray, war) => {
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const target = getPlayerAndFractionFromString(targetString);
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stats.kills.push({
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war: war._id,
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[5]),
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[ 5 ]),
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shooter: shooter ? shooter.name : null,
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target: target ? target.name : null,
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friendlyFire: shooter ? target.fraction === shooter.fraction : false,
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@ -96,16 +105,16 @@ const parseWarLog = (lineArray, war) => {
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stats.clean.push(line);
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const budg = line.split(WHITESPACE);
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if (line.includes('Startbudget')) {
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stats.war['budgetBlufor'] = transformMoneyString(budg[9]);
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stats.war['budgetOpfor'] = transformMoneyString(budg[12].slice(0, -1));
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stats.war[ 'budgetBlufor' ] = transformMoneyString(budg[ 9 ]);
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stats.war[ 'budgetOpfor' ] = transformMoneyString(budg[ 12 ].slice(0, -1));
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// this date needs to be assigned in first place !important
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const dateString = budg[0].slice(0, -1).split('/').map((s) => parseInt(s));
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stats.war.date = new Date(dateString[0], dateString[1] - 1, dateString[2]);
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const dateString = budg[ 0 ].slice(0, -1).split('/').map((s) => parseInt(s));
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stats.war.date = new Date(dateString[ 0 ], dateString[ 1 ] - 1, dateString[ 2 ]);
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} else if (line.includes('Endbudget')) {
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stats.war['endBudgetBlufor'] = transformMoneyString(budg[9]);
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stats.war['endBudgetOpfor'] = transformMoneyString(budg[12].slice(0, -2));
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stats.war.endDate = getFullTimeDate(war.date, budg[5]);
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stats.war[ 'endBudgetBlufor' ] = transformMoneyString(budg[ 9 ]);
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stats.war[ 'endBudgetOpfor' ] = transformMoneyString(budg[ 12 ].slice(0, -2));
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stats.war.endDate = getFullTimeDate(war.date, budg[ 5 ]);
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} else {
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if (line.includes('Respawn von ')) {
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/**
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@ -127,7 +136,7 @@ const parseWarLog = (lineArray, war) => {
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stats.flag.push({
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war: war._id,
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[5]),
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[ 5 ]),
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player: playerName,
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flagFraction: flagFraction,
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capture: capture,
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@ -140,8 +149,8 @@ const parseWarLog = (lineArray, war) => {
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const pt = line.split(WHITESPACE);
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if (line.includes('Endpunktestand')) {
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stats.war['ptBlufor'] = parseInt(pt[9]);
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stats.war['ptOpfor'] = parseInt(pt[12].slice(0, -1));
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stats.war[ 'ptBlufor' ] = parseInt(pt[ 9 ]);
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stats.war[ 'ptOpfor' ] = parseInt(pt[ 12 ].slice(0, -1));
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// EXIT LOOP
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return true;
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} else {
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@ -161,7 +170,7 @@ const parseWarLog = (lineArray, war) => {
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stats.revive.push({
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war: war._id,
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[5]),
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[ 5 ]),
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stabilized: stabilized,
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medic: medic.name,
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patient: patient.name,
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@ -180,7 +189,7 @@ const parseWarLog = (lineArray, war) => {
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stats.transport.push({
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war: war._id,
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[5]),
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time: getFullTimeDate(war.date, line.split(WHITESPACE)[ 5 ]),
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driver: driver ? driver.name : null,
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passenger: passenger ? passenger.name : null,
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fraction: driver ? driver.fraction : 'NONE',
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@ -197,35 +206,37 @@ const parseWarLog = (lineArray, war) => {
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});
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for (let i = 0; i < stats.players.length; i++) {
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const playerName = stats.players[i].name;
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stats.players[i]['respawn'] = stats.respawn.filter((res) => res.player === playerName).length;
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const playerName = stats.players[ i ].name;
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stats.players[ i ][ 'respawn' ] = stats.respawn.filter((res) => res.player === playerName).length;
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stats.players[i]['kill'] = stats.kills.filter((kill) => kill.shooter === playerName && !kill.friendlyFire).length;
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stats.players[ i ][ 'kill' ] = stats.kills.filter(
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(kill) => kill.shooter === playerName && !kill.friendlyFire).length;
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// TODO: use vehicle class description from enum
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stats.players[i]['vehicleLight'] = stats.vehicles.filter(
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stats.players[ i ][ 'vehicleLight' ] = stats.vehicles.filter(
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(vehicle) => vehicle.shooter === playerName && vehicle.vehicleClass === 'LIGHT' &&
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VEHICLE_BLACKLIST.indexOf(vehicle.target) < 0).length;
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stats.players[i]['vehicleHeavy'] = stats.vehicles.filter(
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stats.players[ i ][ 'vehicleHeavy' ] = stats.vehicles.filter(
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(vehicle) => vehicle.shooter === playerName && vehicle.vehicleClass === 'HEAVY' &&
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VEHICLE_BLACKLIST.indexOf(vehicle.target) < 0).length;
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stats.players[i]['vehicleAir'] = stats.vehicles.filter(
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stats.players[ i ][ 'vehicleAir' ] = stats.vehicles.filter(
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(vehicle) => vehicle.shooter === playerName && vehicle.vehicleClass === 'AIR' &&
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VEHICLE_BLACKLIST.indexOf(vehicle.target) < 0).length;
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stats.players[i]['friendlyFire'] = stats.kills.filter(
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stats.players[ i ][ 'friendlyFire' ] = stats.kills.filter(
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(kill) => kill.shooter === playerName && kill.friendlyFire).length;
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stats.players[i]['death'] = stats.kills.filter((kill) => kill.target === playerName).length;
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stats.players[ i ][ 'death' ] = stats.kills.filter((kill) => kill.target === playerName).length;
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stats.players[i]['revive'] = stats.revive.filter((rev) => rev.medic === playerName && !rev.stabilized).length;
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stats.players[ i ][ 'revive' ] = stats.revive.filter((rev) => rev.medic === playerName && !rev.stabilized).length;
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stats.players[i]['flagTouch'] = stats.flag.filter((flag) => flag.player === playerName).length;
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stats.players[ i ][ 'flagTouch' ] = stats.flag.filter((flag) => flag.player === playerName).length;
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stats.players[i]['sort'] = stats.players[i]['kill'] + stats.players[i]['revive'] + stats.players[i]['flagTouch']
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- stats.players[i]['friendlyFire'] - stats.players[i]['death'] - stats.players[i]['respawn'];
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stats.players[ i ][ 'sort' ] = stats.players[ i ][ 'kill' ] + stats.players[ i ][ 'revive' ] +
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stats.players[ i ][ 'flagTouch' ]
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- stats.players[ i ][ 'friendlyFire' ] - stats.players[ i ][ 'death' ] - stats.players[ i ][ 'respawn' ];
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}
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stats.war.playersBlufor = stats.players.filter((player) => player.fraction === 'BLUFOR').length;
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@ -237,7 +248,7 @@ const parseWarLog = (lineArray, war) => {
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const getRespawnEntry = (respawn, playerName, warId, warDate) => {
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return {
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war: warId,
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time: getFullTimeDate(warDate, respawn[5]),
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time: getFullTimeDate(warDate, respawn[ 5 ]),
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player: playerName,
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};
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};
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@ -245,9 +256,9 @@ const getRespawnEntry = (respawn, playerName, warId, warDate) => {
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const getPointsEntry = (pt, line, warId, warDate) => {
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return {
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war: warId,
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time: getFullTimeDate(warDate, pt[5]),
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ptBlufor: parseInt(pt[10]),
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ptOpfor: parseInt(pt[13].slice(0, -3)),
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time: getFullTimeDate(warDate, pt[ 5 ]),
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ptBlufor: parseInt(pt[ 10 ]),
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ptOpfor: parseInt(pt[ 13 ].slice(0, -3)),
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fraction: line.includes('Kein Dominator') ? 'NONE' : line.includes('NATO +1') ? 'BLUFOR' : 'OPFOR',
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};
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};
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@ -255,32 +266,69 @@ const getPointsEntry = (pt, line, warId, warDate) => {
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const getBudgetEntry = (budg, warId, warDate) => {
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return {
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war: warId,
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time: getFullTimeDate(warDate, budg[5]),
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fraction: budg[7] === 'NATO' ? 'BLUFOR' : 'OPFOR',
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oldBudget: transformMoneyString(budg[9]),
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newBudget: transformMoneyString(budg[12]),
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time: getFullTimeDate(warDate, budg[ 5 ]),
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fraction: budg[ 7 ] === 'NATO' ? 'BLUFOR' : 'OPFOR',
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oldBudget: transformMoneyString(budg[ 9 ]),
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newBudget: transformMoneyString(budg[ 12 ]),
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};
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};
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const getPlayerAndFractionFromString = (nameAndFractionString) => {
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const nameArray = nameAndFractionString.split(WHITESPACE);
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const fraction = nameArray[nameArray.length - 1] !== '(ENEMY)' ?
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nameArray[nameArray.length - 1] === '(WEST)' ?
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const getPlayerAndFractionFromString = (inputString) => {
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const playerNameRegexMatch = playerNameRegex.exec(inputString);
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const sideMatch = sideRegex.exec(inputString);
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const magazineMatch = magazineRegex.exec(inputString);
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const vehicleMatch = vehicleRegex.exec(inputString);
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let name;
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if (playerNameRegexMatch && playerNameRegexMatch.length >= 2) {
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// NAME
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name = playerNameRegexMatch[ 1 ];
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}
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let side
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if (sideMatch && sideMatch.length >= 3) {
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// SIDE
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side = sideMatch[ 2 ];
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} else {
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const inputArray = inputString.split(WHITESPACE)
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if (inputArray && inputArray.length === 2) {
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side = inputArray[ 1 ].replace('(', '').replace(')', '');
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}
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}
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if (magazineMatch && magazineMatch.length >= 3) {
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// MAGAZINE
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// console.log(magazineMatch[2])
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}
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if (vehicleMatch && vehicleMatch.length >= 3 && vehicleMatch[ 2 ]) {
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let vehicle = vehicleMatch[ 2 ];
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if (new RegExp("\\(.*$").test(vehicle)) {
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vehicle = vehicle.concat(")");
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}
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// VEHICLE
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// console.log(vehicle)
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}
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let fraction;
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if (side) {
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fraction = side !== 'ENEMY' ? side === 'WEST' ?
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'BLUFOR' : 'OPFOR' :
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undefined;
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const name = nameAndFractionString.substring(0, nameAndFractionString.indexOf(nameArray[nameArray.length - 1]) - 1);
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// do not return player for 'Selbstverschulden' or 'Error: No unit'
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}
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// do not return player for 'Error: No unit'
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if (name && name !== 'Error: No unit') {
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return {name: name, fraction: fraction};
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return {name: name.trim(), fraction: fraction};
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}
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};
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const getVehicleAndFractionFromString = (nameClassFractionString) => {
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const nameArray = nameClassFractionString.trim().split(WHITESPACE);
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const vehicleFraction = nameArray[nameArray.length - 1].slice(0,-1);
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const vehicleFraction = nameArray[ nameArray.length - 1 ].slice(0, -1);
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nameArray.pop();
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nameArray.pop();
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const vehicleClassString = nameArray[nameArray.length - 1].replace('(', '').replace(')', '');
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const vehicleClassString = nameArray[ nameArray.length - 1 ].replace('(', '').replace(')', '');
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nameArray.pop();
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nameArray.pop();
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const vehicleName = nameArray.join(WHITESPACE);
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@ -294,7 +342,7 @@ const getVehicleAndFractionFromString = (nameClassFractionString) => {
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let vehicleClass;
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for (const key in VehicleClasses) {
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if (VehicleClasses.hasOwnProperty(key) && VehicleClasses[key] === vehicleClassString) {
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if (VehicleClasses.hasOwnProperty(key) && VehicleClasses[ key ] === vehicleClassString) {
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vehicleClass = key;
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}
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}
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@ -311,14 +359,14 @@ const transformMoneyString = (budgetString) => {
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return parseInt(budgetString);
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}
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const budget = budgetString.split('e+');
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return Math.round(parseFloat(budget[0]) * Math.pow(10, parseInt(budget[1])));
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return Math.round(parseFloat(budget[ 0 ]) * Math.pow(10, parseInt(budget[ 1 ])));
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};
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const getFullTimeDate = (date, timeString) => {
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const returnDate = new Date(date);
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const time = timeString.split(':');
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returnDate.setHours(time[0]);
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returnDate.setMinutes(time[1]);
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returnDate.setHours(time[ 0 ]);
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returnDate.setMinutes(time[ 1 ]);
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return returnDate;
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};
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