# Log (object) ## Properties + _id: `` (string, required) - log entry id + war: `` (string, required) - warId + time: `` (string, required) - logging timestamp + __v: 0 (number, required) - object version number # LogPoints (Log) ## Properties + ptBlufor: 2 (number, required) - standings for BLUFOR + ptOpfor: 4 (number, required) - standings for OPFOR + fraction: `OPFOR` (enum, required) - dominating fraction + Members + `BLUFOR` + `OPFOR` + `NONE` #LogBudget (Log) ## Properties + oldBudget: 400000 (number, required) - budget before buy action + newBudget: 380000 (number, required) - budget after buy action + fraction: `BLUFOR` (enum, required) - buying fraction + Members + `BLUFOR` + `OPFOR` #LogFlag (Log) ## Properties + player: `HardiReady` (string, required) - name of player who captured/secured flag + capture: true (boolean, required) - true if flag was captured, false if it was secured + flagFraction: `BLUFOR` (enum, required) - fraction who owns the flag + Members + `BLUFOR` + `OPFOR` #LogKill (Log) ## Properties + shooter: `HardiReady` (string, required) - name of player who made the kill + target: `KalleK` (string, required) - name of player which got killed + friendlyFire: true (boolean, required) - true if it was a friendly fire kill, false if it was a normal kill + fraction: `BLUFOR` (enum, required) - fraction of shooter + Members + `BLUFOR` + `OPFOR` + `NONE` + shooterVehicle: `FV-720 Mora` (string, optional) - vehicle in whiock the shooting player sat + targetVehicle: `Ifrit-GMG` (string, optional) - vehicle in which the target player sat + magazine: `30 mm APFSDS` (string, optional) - magazine name used to execute the kill #LogRespawn (Log) ## Properties + player: `radical1976` (string, required) - name of the player who respawns #LogRevive (Log) ## Properties + medic: `radical1976` (string, required) - name of the player who revives/stabilizes + patient: `HardiReady` (string, required) - name of the player who is revived/stabilized + stabilized: false (boolean, required) - false if it is a revive, true if it is stabilizing + fraction: `BLUFOR` (enum, required) - fraction of the medic + Members + `BLUFOR` + `OPFOR` #LogTransport (Log) ## Properties + driver: `radical1976` (string, required) - name of the vehicle driver/pilot + passenger: `radical1976` (string, required) - name of the passenger being transported + distance: 2435 (number, required) - distance of transport in meters + fraction: `BLUFOR` (enum, required) - fraction of the driver + Members + `BLUFOR` + `OPFOR` #LogVehicle (Log) ## Properties + shooter: `HardiReady` (string, required) - name of player who shot the vehicle + additionalShooter: [`[GNC]Paolo`, `Dominik`] (array[string], required) - additional crew members of shooter vehicle + target: `T-100` (string, required) - name of the vehicle + fraction: `BLUFOR` (enum, required) - fraction of the shooter + Members + `BLUFOR` + `OPFOR` + `NONE` + vehicleClass: `LIGHT` (enum, required) - class of shot vehicle + Members + `LIGHT` + `HEAVY` + `AIR` + `UNKNOWN` + shooterVehicle: `FV-720 Mora` (string, optional) - vehicle in whiock the shooting player sat + magazine: `30 mm APFSDS` (string, optional) - magazine name used to execute the kill