# War (object) A war as used in statistics ## Properties + _id: `5ab68d41f537ed304064e5f7` (string, required) - unique id of the war + title: `Battle No.1` (string, required) - the display neme of the war + date: `2018-02-24T20:01:25.825Z` (string, required) - war start timestamp + endDate: `2018-02-24T22:31:26.855Z` (string, required) - war end timestamp + ptBlufor: 11 (number, required) - final points fraction Blufor + ptOpfor: 12 (number, required) - final points fraction Opfor + playersBlufor: 36 (number, required) - player count of fraction Blufor + playersOpfor: 34 (number, required) - player count of fraction opfor + campaign: `5abd55ea9e30a76bfef747d6` (string, required) - uniquer id of the campaign in which the war was played + budgetBlufor: 3900000 (number, required) - start budget of fraction Blufor + budgetOpfor: 4100000 (number, required) - start budget of fraction Opfor + endBudgetBlufor: 924000 (number, required) - end budget of fraction Blufor + endBudgetOpfor: 12400 (number, required) - end budget of fraction Opfor + timestamp: `2018-02-24T01:01:25.825Z` (string, required) - creation date + updatedAt: `2018-02-24T01:01:25.825Z` (string, required) - the version timestamp + __v: 0 (number, required) - the version number of the object # WarWithPlayers (War) A war response object on creation ## Properties + players (array[WarPlayer], required) - collection of all participating players with their statistics