opt-cc/api/routes/players.js

115 lines
3.6 KiB
JavaScript

"use strict";
// modules
const express = require('express');
const logger = require('debug')('cc:players');
// HTTP status codes by name
const codes = require('./http-codes');
const routerHandling = require('../middleware/router-handling');
// Mongoose Model using mongoDB
const CampaignModel = require('../models/campaign');
const PlayerModel = require('../models/player');
const WarModel = require('../models/war');
const campaignPlayer = express.Router();
// routes **********************
campaignPlayer.route('/ranking/:campaignId')
.get((req, res, next) => {
WarModel.find({campaign: req.params.campaignId}, '_id', (err, wars) => {
if (err) return next(err);
const warIds = wars.map((obj) => {
return obj._id;
});
PlayerModel.find({warId: {"$in": warIds}}, (err, items) => {
if (err) return next(err);
if (!items || items.length === 0) {
const err = new Error('No players for given campaignId');
err.status = codes.notfound;
return next(err)
}
const rankingItems = [];
new Set(items.map(x => x.name)).forEach(playerName => {
const playerInstances = items.filter(p => p.name === playerName);
const resItem = {name: playerName, kill: 0, death: 0, friendlyFire: 0, revive: 0, respawn: 0, flagTouch: 0};
for (let i = 0; i < playerInstances.length; i++) {
resItem.kill += playerInstances[i].kill;
resItem.death += playerInstances[i].death;
resItem.friendlyFire += playerInstances[i].friendlyFire;
resItem.revive += playerInstances[i].revive;
resItem.respawn += playerInstances[i].respawn;
resItem.flagTouch += playerInstances[i].flagTouch;
}
resItem.fraction = playerInstances[playerInstances.length - 1].fraction;
rankingItems.push(resItem);
});
function getSortedField(fieldName) {
let num = 1;
rankingItems.sort((a, b) => b[fieldName] - a[fieldName])
const res = JSON.parse(JSON.stringify(rankingItems));
for (const entity of res) {
entity.num = num++;
}
return res;
}
res.locals.items = {
kill: getSortedField('kill'),
death: getSortedField('death'),
friendlyFire: getSortedField('friendlyFire'),
revive: getSortedField('revive'),
respawn: getSortedField('respawn'),
flagTouch: getSortedField('flagTouch')
};
next();
})
})
})
.all(
routerHandling.httpMethodNotAllowed
);
campaignPlayer.route('/single/:campaignId/:playerName')
.get((req, res, next) => {
CampaignModel.findById(req.params.campaignId, (err, campaign) => {
if (err) return next(err);
WarModel.find({campaign: req.params.campaignId}, '_id', (err, wars) => {
if (err) return next(err);
const warIds = wars.map((obj) => {
return obj._id;
});
PlayerModel.find({name: req.params.playerName, warId: {"$in": warIds}})
.populate('warId')
.exec((err, items) => {
if (err) return next(err);
if (!items || items.length === 0) {
const err = new Error('Unknown player name');
err.status = codes.notfound;
return next(err)
}
res.locals.items = {
name: req.params.playerName,
campaign: campaign,
players: items
};
next();
})
})
})
})
.all(
routerHandling.httpMethodNotAllowed
);
campaignPlayer.use(routerHandling.emptyResponse);
module.exports = campaignPlayer;