opt-cc/api/models/player.js

65 lines
1.2 KiB
JavaScript

"use strict";
const mongoose = require('mongoose');
const Schema = mongoose.Schema;
const PlayerSchema = new Schema({
name: {
type: String,
required: true
},
fraction: {
type: String,
enum: ['BLUFOR', 'OPFOR'],
required: true
},
warId: {
type: mongoose.Schema.Types.ObjectId,
ref: 'War',
required: true
},
kill: {
type: Number,
get: v => Math.round(v),
set: v => Math.round(v),
required: true
},
death: {
type: Number,
get: v => Math.round(v),
set: v => Math.round(v),
required: true
},
friendlyFire: {
type: Number,
get: v => Math.round(v),
set: v => Math.round(v),
required: true
},
revive: {
type: Number,
get: v => Math.round(v),
set: v => Math.round(v),
required: true
},
respawn: {
type: Number,
get: v => Math.round(v),
set: v => Math.round(v),
required: true
},
flagTouch: {
type: Number,
get: v => Math.round(v),
set: v => Math.round(v),
required: true
}
}, {
collection: 'player',
timestamps: {createdAt: 'timestamp'}
});
// optional more indices
PlayerSchema.index({timestamp: 1});
module.exports = mongoose.model('Player', PlayerSchema);