opt-cc/api/apib/statistics/players.apib

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### Get Player Highscore [GET /players/ranking/{campaignId}]
List highscores for player statistics over all wars of a certain campaign.
Every highscore player object contains a field *sum*, representing its order number in the collection
+ Parameters
+ campaignId: `5abd55ea9e30a76bfef747d6` (string, required) - unique id of the campaign
+ Response 200 (application/json; charset=utf-8)
+ Attributes
+ kill (array[HighscorePlayer],required) - player highscore for kill
+ death (array[HighscorePlayer],required) - player highscore for death
+ friendlyFire (array[HighscorePlayer],required) - player highscore for friendly fire
+ vehicle (array[HighscorePlayer],required) - player highscore for vehicle
+ revive (array[HighscorePlayer],required) - player highscore for revive
+ respawn (array[HighscorePlayer],required) - player highscore for respawn
+ flagTouch (array[HighscorePlayer],required) - player highscore for flag captures
### Get Player Campaign Statistics [GET /players/single/{campaignId}/{playerSteamId}]
Get statistics for a single player for all wars of a campaign he took part at
+ Parameters
+ campaignId: `5abd55ea9e30a76bfef747d6` (string, required) - unique id of the campaign
+ playerSteamId: `76561198050321490` (string, required) - STEAM application unique user id of player
+ Response 200 (application/json; charset=utf-8)
+ Attributes
+ name: `Pumarang` (string, required) - latest used playername
+ campaign (Campaign,required) - campaign reflected from request is
+ players (array[WarPlayer],required) - collection of player instances in the campaign