use var for repeatitive calculation
parent
81f6f0129c
commit
0a12f5470a
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@ -96,12 +96,13 @@ export class CampaignPlayerDetailComponent implements OnInit {
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this.reviveData = this.assignData(this.yAxisRevive, 'revive');
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this.reviveData = this.assignData(this.yAxisRevive, 'revive');
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this.captureData = this.assignData(this.yAxisCapture, 'flagTouch');
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this.captureData = this.assignData(this.yAxisCapture, 'flagTouch');
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this.kdRatio = parseFloat((this.totalKills / (this.totalDeath === 0 ? 1 : this.totalDeath)).toFixed(2));
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const totalDeathDiv = this.totalDeath === 0 ? 1 : this.totalDeath;
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this.kdRatio = parseFloat((this.totalKills / totalDeathDiv).toFixed(2));
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if (this.kdRatio > 1) {
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if (this.kdRatio > 1) {
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this.maxKd = this.kdRatio * 1.7;
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this.maxKd = this.kdRatio * 1.7;
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}
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}
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this.respawnDeathRatio = parseFloat((this.totalRespawn / (this.totalDeath === 0 ? 1 : this.totalDeath)).toFixed(2));
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this.respawnDeathRatio = parseFloat((this.totalRespawn / totalDeathDiv).toFixed(2));
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this.sumData = [
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this.sumData = [
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{
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{
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